How to make Doctor in little alchemy 2? Step by Step guide

Junior
10 Min Read

Are you looking for “How to make DOCTOR in little alchemy 2?” If yes then I will tell you a secret easy method that no one will tell you about this game.

A doctor is someone who practices medicine or time traveling. DOCTOR is a very good and important element in little alchemy 2.

Don’t worry! We will discuss a very short and simple way to make a DOCTOR in little alchemy 2 step by step.  

How to make doctor in little alchemy 2

Make Doctor in Little Alchemy 2 with Easy Way:

STEP 1: Make Life

little alchemy 2 life walkthrough
image: Little Alchemy 2 life walkthrough
  • WATER + WATER = PUDDLE 
  • PUDDLE + PUDDLE = POND 
  • POND + POND = LAKE 
  • LAKE + LAKE = SEA 
  • SEA + EARTH = PRIMORDIAL SOUP 
  • fire + fire = energy
  • energy + primordial soup = Life

STEP 2: Make Human

  • EARTH + FIRE = LAVA 
  • LAVA + AIR = STONE 
  • EARTH + WATER = MUD 
  • MUD + STONE = CLAY 
  • CLAY + LIFE = HUMAN 
HUMAN in little alchemy 2

STEP 4: MAKE SICKNESS:-

MUD + LIFE = BACTERIA 

BACTERIA + HUMAN = SICKNESS

SICKNESS in little alchemy 2

STEP 5: MAKE DOCTOR:-

MUD + FIRE = BRICK 

BRICK + BRICK = WALL

WALL + WALL = HOUSE 

HOUSE + SICKNESS = HOSPITAL 

HOSPITAL + HUMAN = DOCTOR 

how to make doctor in little alchemy 2

How to make DOCTOR in little alchemy 2 step by step:

If you don’t know “HOW TO MAKE DOCTOR IN LITTLE ALCHEMY 2”, then this step-by-step detailed guide will help you.

Remember this step-by-step guide is only for beginners. 

STEP 1: Go to the right side element bar, select the WATER item and drag it on the empty dashboard. Go again to the element, select WATER and drag it on the first WATER item.

A new PUDDLE element will pop on your screen. Puddle is a kiddie pool.

WATER + WATER = PUDDLE 

STEP 2: Just go to the element bar and simply select the PUDDLE element and drag or put it on the PUDDLE element. A new POND element will pop up on your screen. The pond is a really small lake.

PUDDLE + PUDDLE = POND

STEP 3: Just go to the element bar and simply select the POND element and drag or put it on the old POND element. A new LAKE element will pop up on your screen. the lake is a big pond.

POND + POND = LAKE 

STEP 4: Just go to the element bar and simply select the LAKE element and drag or put it on the LAKE element. A new SEA element will pop up on your screen. Sea is a commonly mistaken for an ocean, it is a smaller body of water that’s at least partially surrounded by land.

LAKE + LAKE = SEA

STEP 5: Just go to the element bar and simply select the EARTH element and put it on the SEA element. A new PRIMORDIAL SOUP element will pop up on your screen. Primordial soup is a body of water so theoretically amazing that it can actually give birth.

EARTH + SEA = PRIMORDIAL SOUP 

STEP 6: Go to the right side item bar, select FIRE item, and drag or put it on the dashboard. Go again to the item bar, select FIRE and drag it on the first item. A new ENERGY element will pop on your screen. Energy is the universal motivator.

FIRE + FIRE = ENERGY 

STEP 7: Don’t clear the dashboard. Just go to the element and simply select the ENERGY element and drag or put it on the PRIMORDIAL SOUP element. A new LIFE element will pop up on your screen. Life finds a way.

ENERGY + PRIMORDIAL SOUP = LIFE

STEP 8: Go to the right side item bar, select EARTH item, and drag or put it on the dashboard. Go again to the item bar, select FIRE and drag it on the first EARTH item. A new LAVA element will pop on your screen. Lava is Hot-n-Ready liquefied rock.

EARTH + FIRE = LAVA 

STEP 9: Go to the element bar and simply select the AIR element and drag or put it on the old LAVA element. A new STONE element will pop up on your screen. Stone is a breaker of bones and other such valuables.

LAVA + AIR = STONE 

STEP 10: Go to the right side item bar, select EARTH item, and drag or put it on the dashboard. Go again to the item bar, select WATER and drag it on the first item. A new MUD element will pop on your screen. Mud is water and earthy matter’s soft, sodden child.

EARTH + WATER = MUD 

STEP 11: Go to the element bar and simply select the STONE element and drag or put it on the old MUD element. A new CLAY element will pop up on your screen. Clay is wet dirt and then there’s fine wet dirt.

MUD + STONE = CLAY 

STEP 12: Go to the element bar and simply select the LIFE element and drag or put it on the old CLAY element. A new HUMAN element will pop up on your screen. Human is the most dangerous game.

LIFE + CLAY = HUMAN 

STEP 13: Go to the right side item bar, select the MUD item, and drag or put it on the dashboard. Go again to the item bar, select LIFE and drag it on the first MUD item. A new BACTERIA element will pop on your screen. Bacteria are microorganisms that are essential for life even though they sometimes help take it away.

MUD + LIFE = BACTERIA 

STEP 14: Go to the element bar and simply select HUMAN the element and drag or put it on the old BACTERIA element. A new SICKNESS element will pop up on your screen. Sickness is being unwell, wither through genetics or foreign contaminant.

BACTERIA + HUMAN = SICKNESS 

STEP 15: Go to the right side item bar, select the MUD item, and drag or put it on the dashboard. Go again to the item bar, select FIRE and drag it on the first item. A new BRICK element will pop on your screen.  Brick is a block of hardened clay that’s used for construction and metaphors.

MUD + FIRE = BRICK 

STEP 16: Go to the element bar and simply select the BRICK element and drag or put it on the old BRICK element OR double click the BRICK item. A new WALL element will pop up on your screen. Wall is a vertical structure used to keep things in. Or out.

BRICK + BRICK = WALL 

STEP 17: Go to the element bar and simply select the WALL element and drag or put it on the old element OR double click the WALL item. A new HOUSE element will pop up on your screen. House is a building for people to live in, with an option for pets and/or ghosts.

WALL + WALL = HOUSE 

STEP 18: Go to the element bar and simply select the SICKNESS element and drag or put it on the old HOUSE element. A new HOSPITAL element will pop up on your screen. Hospital is an institution for receiving medical care, and inspiration for countless TV shows.

HOUSE + SICKNESS = HOSPITAL 

STEP 19: Go to the element bar and simply select the HUMAN element and drag or put it on the old HOSPITAL element. A new DOCTOR element will pop up on your screen. A doctor is someone who practices medicine or time traveling.

HUMAN + HOSPITAL = DOCTOR

how to make doctor in little alchemy 2

Last Word:

Thank you for reading my post ( How to make DOCTOR in little alchemy 2?). If you have any doubt regarding little alchemy 2 please comment, I will solve your major problem as soon as possible. Thank You and God Bless You and Your Family.

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By Junior
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I am Junior Biswas. I am a Student. I love to do different experiments. My goal is to help people with my step by step guide, so I created this website.
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